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Software Challenge 2020 Rust Client

Build

A template client for the Software Challenge 2020 (Hive) written in Rust.

The client implements the XML protocol for communication with the game server, the game structures and a very simple logic that picks moves at random.

Building

To build the client into a statically linked executable, run

cargo build --release

Running

First make sure to have the game server for Hive running (you can download a copy from GitHub here).

To start an instance of the client, you can now run

cargo run --release

Note that you will need another client (either a second instance of this one or another one) to play.