Releases: fvtt-fria-ligan/forbidden-lands-foundry-vtt
Releases · fvtt-fria-ligan/forbidden-lands-foundry-vtt
v11.1.2
What's Changed
- 🐛 Fix fonts with only case changes in their name by @aMediocreDad in #345
Full Changelog: v11.1.1...v11.1.2
v11.1.1
What's Changed
- 🐛 Adventure site Journal entries not working correctly by @aMediocreDad in #344
Full Changelog: v11.1.0...v11.1.1
v11.1.0
What's Changed
- ✨ Add reputation roll by @aMediocreDad in #339
- ✨ Count items in gear tab by @aMediocreDad in #340
Full Changelog: v11.0.1...v11.1.0
v11.0.1
What's Changed
- Fix: Add rooms button working incorrectly by @aMediocreDad in #338
Full Changelog: v11.0.0...v11.0.1
v11.0.0
Note This version should also be compatible with V10
What's Changed
- I18n - new translation key in template by @sebastiansIT in #324
- Feat: health and resolve option by @arcos in #302
- Refactor: Improve upon Stronghold sheets by @aMediocreDad in #333
- fix: 🐛 i18n static strings in character-generator by @sebastiansIT in #335
- Feature+Fix: two Issues in character generation and homeland feature by @sebastiansIT in #332
- Refactor: Clean up settings by @aMediocreDad in #336
- V11 - Release Candidate by @aMediocreDad in #334
New Contributors
Full Changelog: v10.2.2...v11.0.0
v10.2.2
What's Changed
- 🔧 Upkeep by @aMediocreDad in #316
- 🐛 Title of "Find Prey" table rename by @aMediocreDad in #317
- 🐛 Encumbrance using max strength by @aMediocreDad in #321
- Zhikann fr.json patch by @Zhikann in #320
- ✨ Editable roll title by @aMediocreDad in #322
- 🐛 Party sheet action list dynamic size by @aMediocreDad in #323
Full Changelog: v10.2.1...v10.2.2
v10.2.1
What's Changed
- Update fr.json by @Zhikann in #311
- 🐛 Find Prey roll card button not working by @aMediocreDad in #312
- 🐛 Fix carrying capacity modifiers not adding up by @aMediocreDad in #313
- ✨ Add setting for collapsing sheet header buttons by @aMediocreDad in #314
New Contributors
Full Changelog: v10.2.0...v10.2.1
v10.2.0
What's Changed
- update german translation / use POWER_LEVEL localization in spell roll by @tobbot in #300
- Update sv.json by @SwedishRabbit in #303
- Update de.json by @GeneralMine in #305
- ✨ Expansion Features & Fixes by @aMediocreDad in #308
Features and fixes related to the release of Book of Beasts and Bloodmarch.
- New fields for describing armor and movement of Monsters.
- Redone Journal Styling.
- Add enrichers that can be used in text editor fields:
@Draw[<name | id of table>]
: Creates an inline link to a table that will draw from said table when clicked.@ToggleScene[<name | id of scene>]
: Creates an inline link to a scene that will toggle the view of that scene when clicked.[x]
: Will create the swords icon in text.[l]
: Will create the skull icon in text.$iheading[<content>]
: Will create an inline heading, typically found in the journals.$big[<content>]
: Will create a large character that displays a raven on top.$capital[<content>]
: Will create UPPERCASE characters in the style seen in the books.$example[<content>]
: Creates the "Example" headings found in the books.
- Adds buttons in roll cards and Party sheet (GM only), that lets you roll on related mishap, random encounter, and similar tables (open for suggestions on more table types to add), along with a configuration menu for configuring said tables.
New Contributors
- @SwedishRabbit made their first contribution in #303
- @GeneralMine made their first contribution in #305
Full Changelog: v10.1.1...v10.2.0
v10.1.1
Full Changelog: v10.1.0...v10.1.1
v10.1.0
What's Changed
- Add german dataset for chargen by @sebastiansIT in #285
- Update de.json (fix v10 layout issues) by @tobbot in #288
- Fix: Not rolling arrow dice on ranged weapons by @aMediocreDad in #290
- Feat: Add parry/dodge modifiers by @aMediocreDad in #291
- Fix; Render armor feature correctly by @aMediocreDad in #292
- Fix: Artifact die on total armor roll by @aMediocreDad in #293
- Fix: Roll modifiers on equipped items only by @aMediocreDad in #294
Full Changelog: v10.0.4...v10.1.0