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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file. See commit-and-tag-version for commit guidelines.

2.0.0-alpha.1 (2023-02-24)

Features

Bug Fixes

2.0.0-alpha.0 (2023-02-06)

⚠ BREAKING CHANGES

  • implement UGameJoltSubsystem and remove UGameJolt singleton
  • move source files in the private folder
  • prefix all structs with GJ

Features

  • implement UGameJoltSubsystem and remove UGameJolt singleton (a108d0c), closes #161 #172

Bug Fixes

  • prefix all structs with GJ (ddc6dbd), closes #153

  • remove call to undeclared symbol (a877339)

  • Rocket: add missing World.h include (31c9b03), closes #178

  • move source files in the private folder (a53f17d)

1.1.6 (2023-01-18)

Bug Fixes

  • FetchTrophies: fix Error pin not showing (07932b7), closes #162

1.1.5 (2022-06-20)

Bug Fixes

  • make some error messages clearer when a required parameter is unset (0720166)
  • prevent some functions to call the failure event twice (6ad6551)

1.1.4 (2022-04-13)

Bug Fixes

  • add missing member initialization in FTrophyInfo (89d3fd0)
  • add missing member initialization in FUserInfo (c3023c1)
  • change 'Json' module capitalization to prevent a warning (3389df6), closes #116
  • change preprocessor macro to prevent a warning (9d73046), closes #117
  • make OnReady Response pointer const (9b41ca3)

1.1.3 (2021-06-20)

Bug Fixes

  • extend preprocessor macro (2567de1)

1.1.2 (2021-06-20)

Bug Fixes

  • login related errors after multiple PIE runs (eb52023), closes #85

1.1.1 (2021-05-26)

Bug Fixes

  • unreal engine 5 compatibility (cd521d0)

1.1.0 (2021-05-24)

Features

  • async nodes return which error occured (if any) (2550282)

1.0.0 (2021-05-24)

1.0.0 (2021-05-24)