EZ |
Easy |
Self Explanatory |
GG |
Good Game |
Self Explanatory |
AFK |
Away From Keyboard |
The player is not available or active in the game |
OP |
Overpowered |
Most powerful player/character in a confrontation |
HP |
Hit Points |
The amount of damage the character can take before dying |
XP |
Experience Points |
The amount of experience the character has |
NPC |
Non Player Character |
The player like beings that populate a game world who can be interacted with either with dialogue or with combat |
AoE |
Area of Effect |
Area of effect attacks affect a range rather than a single target |
DPS |
Damage Per Second |
Damage done per second by a weapon |
FG |
Fighting Games |
Self Explanatory |
MMO |
Massively Multiplayer Online |
A multiplayer game with online elements with multiple players |
MP |
Magic Points |
The attribute that decides if a player can perform a magic move |
FPS |
- First Person Shooter
- Frames Per Second
|
- A game where the camera is the point of view of the player
- A value for the smoothness of the game
|
RPG |
Role Playing Game |
A game in which players assume the roles of characters in a fictional setting |
WC |
Wrong Chat |
Self Explanatory |
FF |
Forfeit |
A term used for teams who are awarded an automatic loss as penalty |
Gz |
Congratulations |
Self Explanatory |
TD |
Tower Defence |
Strategy game which is played by defending against enemy waves |
PvP |
Player vs Player |
The feature of online games where players compete against each other |
PvE |
Player vs Enemy |
The feature of games where players compete against NPC enemies |
TPS |
Third Person Shooter |
A game where the camera is behind the player |
RTS |
Real Time Strategy |
A game which revolves around the player controlling one or more Actors in a game to achieve certain objectives |
MOBA |
Multiplayer Online Battle Arena |
Strategy game where each player controls one character with different ablities and fight in one of many teams |
TCG |
Trading |
Trading card game |
CCG |
Collectible Card Game |
Self-Explanatory |
P2W |
Pay To Win |
A game where paying real world cash will benefit a player towards the progression of a game |
LoS |
Line Of Sight |
How far something can see |
DOT |
Damage Over Time |
An attack which damages a player continuously in a set amount of time |
MVP |
Most Valuable Player |
The most player that has the most amount of certain statistic preferably K/D |
DLC |
DownLoadable Content |
The additional content of a game meant to improve or extend gameplay |
OB |
Open Beta |
A Beta launch where everyone is allowed to test the game under some conditions |
WP |
Well Played |
Self Explanatory |
GN |
Good Night |
Mocks the opponent player when they are killed or shut down |
STR |
Strength |
Attribute usually determining the damage performed by a player in a brute force attack |
DEX |
Dexterity |
Attribute usually determining the damage performed by a player using special skill weapons like sharp swords or bows |
VIT |
Vitality |
Attribute usually determining the amount of health and basic elemental resistance a player has |
END |
Endurance |
Attribute usually determining the advanced elemental resistance and the total carry weight a player has |
INT |
Intelligence |
Attribute usually determining the amount of magic damage a player does and the amount of MP a player has |
RES |
Resurrect |
The ability to make a player bring another player back to life. Used mostly in Fantasy games. |
AI |
Artificial Intelligence |
The rules that bind the behavior of NPC (Definition strictly to gaming) |
DNBO |
Down But Not Out |
A player state where the player has not yet died but is unable to perform most actions because of 0 HP |
REV |
Revive |
The action of bringing a player back from DNBO state |
MMORPG |
Massively Multiplayer Online Role Playing Game |
An RPG game focused mostly on Online elements and possibly PvP |
IGN |
In Game Name |
Name of a Player inside a particular game. |
EVAC |
Evacuate |
Refers to the act of reporting back to a friendly for getting out of a hostile location |
KD |
Kills per Death |
The ratio of the Kills to Deaths. 0 Deaths and 1 Death is penalized equally |
PRO |
Professional |
A player who plays professionally in official competitive tournaments |
NOOB |
Noobie |
Someone who is just starting the game and doesn't know much about the game. Also used to mock players |
DOS |
Denial Of Service |
Attacking a server continuously so that the increase in traffic shuts down the servers |
DDOS |
Distributed Denial Of Service |
The act of DOSing a server using multiple devices to shut down a server or lobby |
Clutch |
Clutch |
When a person or number or people win against the odds |
Ace |
Ace |
One person get's all the kills for a match |
Prep |
Preparation Phase |
The time before the actual game starts where players strategize |
Strat |
Strategy |
A tactical plan to follow to achieve a certain objective. Usually unofficial |
Rush |
Rush |
The act of pushing an opponent as fast as possible so that the enemy doesn't expect it |
Push |
Pressurize |
The act of putting pressure on an opponent in hopes of making the opponent take drastic measures |
Dev |
Developers |
The people or team who made a game |
Indie |
Independent Games |
The games made with a small team or one person where the Production Value is usually very low with no Producers |
AA |
Anti Aliasing |
The graphics option of a game where the borders between two objects are blurred to increase visuals |
UI |
User Interface |
The Menu or similar of a video game meant to guide players |
HUD |
Heads Up Display |
The method by which information is visually relayed to the player as part of a game's UI |
Campaign |
Campaign |
The main story of a video game |
Skirmish |
Skirmish |
Play in a single mission without many long term story elements |
Ganged |
Overwhelmed |
When a lot of enemy characters attack a player |
Default |
Default Strategy |
A strategy which is agreed by the community to be the most efficient |
Throw |
Throw |
To lose a game intentionally |
Exploit |
Exploit |
Using a bug in game to get unfair advantage |
Bug |
Glitch |
Weird occurences in the game due to bad coding |
Ghost |
Ghost in the system |
A bug that the developers overlook intentionally or unintentionally that results in strange occurences |
Easter Egg |
Easter Egg |
A hidden item or mechanism hidden in game which refer to other games or franchise in a subtle manner |
Ping |
|
- The delay between connections of the player with the server in ms
- Team side markers
|
Completionist |
Completionist |
A player who completes the whole game along with the mini-games |
Mini Games |
Mini Games |
Small games that are inside the game usually involving puzzles |
Side Missions |
Side Missions |
Missions that are not part of the main game |
Git Good |
Get Good |
Grind and practice to get better at playing the game |
Whisper Chat |
Private Message |
Message a person without anyone else recieving it |
Guild Chat |
Guild Message |
Message will be sent to all members of the players guild |
All Chat |
Area Message |
Message will be sent to all players in the area |
World Chat |
World Message |
Message will be sent to all players in the server |
Aimbot |
- Aim Robot
- Aim Robot Application
|
- A player who has aim impossible for humans
- A hack application that is used to have auto aim in game
|
Wave |
Enemy Waved |
A number of enemies attack the player or players with increasing difficulty in a set amount of time frames |
Tank |
Shield |
A type of character whose primary objective is to take a lot of damage for the team |
Frag |
Fragmentation Grenade |
Act of eliminating an opponent with a fragmentation grenade |
Support |
Support |
A role for players whose primary objective is to support the players with health boosts or other boosts |
Flex |
Flex |
A role for players who can change between roles of entry fragger and support |
Roam |
Scout |
A defensive role for players who scout and kill enemies |
Anchor |
Anchor |
A defensive role for players who defend the objective site by staying near it |
Buff |
Status Effect |
A positive status effect |
Debuffs |
Negative Status Effect |
A negetive status effect |
AAA |
Triple A Games |
A game which has a huge budget and many promotions |
Spawn |
Spawn |
The place where players first appear |
Despawn |
Despawn |
When the existance of an NPC or object is removed from the world |
Spawn Kill |
Spawn Kill |
The act of killing players as soon as they spawn |
TDM |
Team Death Match |
A game mode where teams of 5 or more players compete against each other with infinite respawns |
Combo |
Combination |
Special attacks which do special damage which can be chained for more special damage |
Juggling |
Combo lock |
Continuously attacking an enemy and keeping them in the air |
Passive Skills |
Passive Abilities |
Abilities that grants temporary or permanent buffs to player or allies |
Ambient Occlusion |
Small Shadows |
Graphics settings that give shadows to small objects |
V-Sync |
Vertical Sync |
Graphics settings that remove tears in the screen |
Post Processing |
Post Processing |
Graphics settings that apply a filter to frames after it has been rendered |
Toxic |
Toxic players |
Players who abuse other players |
Teabag |
Teabagging |
Pressing crouch continuously over the slain enemy's face to add a humiliating, and often humorous, factor to the character's death. |
Griefing |
Griefing |
A act of annoying a friendly team by doing actions like blocking a door |
TK |
Team Kill |
Killing allies intentionally or unintentionally |
Sus |
Suspect |
Usually used to define someone or something that looks suspicious or untrustworthy |