fix overlays being cut off from the top #2522
Merged
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Previously, overlays were always positioned at y=0 and the y pos was cut off from the top part of the buffer.
That behaviour was introduced by: fdbf0bf
Since that commit, the coordinates of a
GfxDrawImageLayer
were changed to be the position in pixels, multiplied by 256.The overlay y position now has to be multiplied by 256 as well, before assigning it to the y start coordinate of a
GfxDrawImageLayer
.Closes #2520 (See that issue for screenshots and some more info.)