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Flipping #6

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engineereng opened this issue Jul 7, 2023 · 6 comments
Open

Flipping #6

engineereng opened this issue Jul 7, 2023 · 6 comments
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@engineereng
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engineereng commented Jul 7, 2023

Describe the solution you'd like
Pan moves and flips at a specific interval (in one of four directions)
If player matches the direction, show some success. Repeat x5 to win.
If the player does not, show some failure.

@halfsugarlessice halfsugarlessice added this to the Prototype milestone Jul 7, 2023
@engineereng
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engineereng commented Jul 7, 2023

Not doing this now:

Possible enhancement: After matching the direction, the player then has to complete a QTE where they must press a button at exactly the right time to propel themselves out of the pan

@engineereng
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engineereng commented Jul 8, 2023

Stages:

  1. Idle: 3 seconds
  2. Arrow appears, click the right arrow key
  3. If MATCH:
    a. Patty moves to the side
    b. Return to the middle of the pan
    c. If you've done it five times, win (and the human shows that they're sad)
  4. If FAIL, lose immediately (and the human shows an icon saying they're happy (and evil))

@engineereng
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Enhancement: Friday Night Funkin' / Melatonin call-and-response: Dog cook telegraphs the pattern, then the player patty goes the patty.

@engineereng
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Difficulties: Normal, Sped-run

3 call-and-responses per difficulty

Timed to the music

@engineereng
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Visuals: Patty with 4 different angles

Nice to have: Oil trail

@engineereng
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engineereng commented Jul 8, 2023

Before 2:

  • Make a variable for speed
  • Map out what you want the map to be - collaborate with @brayshi

With @engineereng:

  • Groups of three call-and-response for the first level (show arrows and hit opposite)
  • Start making a pattern maker

Nice to have:

  • Support joystick (keyboard works)
  • Art implementation for pan

@engineereng engineereng assigned engineereng and unassigned Maria00002 Jul 8, 2023
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