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Releases: e-dog/ProceduralFairings

3.08

26 Jul 00:29
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  • Updated KAE DLL for KSP 0.24.2.

3.07

25 Jul 17:12
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  • Added procedural costs for PF parts, KSP 0.24.1 is required.
  • Added workaround for Win64 decoupler bug.
  • Made "removed" node markers much less visible (they are still somewhere 10km from the VAB).
  • Updated KAE DLL.

3.06

20 Jul 14:55
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  • Updated for KSP 0.24.

3.05

17 Jun 20:14
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  • Fixed collider bug introduced in 3.04.

3.04

16 Jun 21:08
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  • Added fake parts to make tech upgrades visible in the tech tree.
  • Restored TechRequired for old parts to avoid issues with loading old designs in career mode.
  • Fixed bug that allowed to cheat tech limits in career mode.
  • Reduced default fairing ejection torque.

3.03

06 Jun 01:39
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  • Added "sandbox" tech to specify minimum and maximum sizes in sandbox mode (see common.cfg).
  • Changed mass formula for all parts except side fairings. Generally, larger sizes are significantly lighter now.
  • Part mass is now displayed when you right-click the part in VAB.
  • Rebuilding side fairing mesh only when really needed (faster in VAB, especially with FAR).

3.02

22 May 18:05
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  • Updated KSPAPIExtensions, should work with Procedural Parts now.
  • A bit less restrictive tech, allowing sizes a bit larger and smaller than stock ones.
  • Trying to avoid moving attached parts after loading design or saved game.
  • Fixed wrong size of newly added side nodes.

3.01

14 May 16:53
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  • Updated KSPAPIExtensions.
  • Added size step parameters for RSS.

3.00

13 May 18:26
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  • Moved files up to GameData folder (no Keramzit folder anymore). Make sure to delete old mod before installing (which is a good practice anyway).
  • Added new resizable fairing bases with configurable number of side nodes.
  • Old parts (bases and adapter) are deprecated. Launched vessels should be fine, but you might have trouble loading old designs in VAB/SPH in career mode.
  • Added new part: Thrust Plate Multi-Adapter.
  • Using KSPAPIExtensions by Swamp-Ig for better tweakables.
  • Removed old keyboard-based tweaks - use new tweakables.
  • Tweaking outer diameter (with fairings), instead of inner radius.
  • Added fairing decoupler torque tweakable.
  • Side nodes (for attaching fairings) get larger with the base size to make them more sturdy in KSP 0.23.5+
  • Tech limits are not checked in sandbox mode anymore.
  • Extra payload radius is now zero by default.
  • Fixed interstage adapter decoupling with fuselage fairings.