From 408dc35bb67bfcb393359af731230f1de213d958 Mon Sep 17 00:00:00 2001 From: David Martinez Marti Date: Thu, 14 Mar 2024 20:25:20 +0000 Subject: [PATCH] Replace usage of Instant --- src/board.rs | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/src/board.rs b/src/board.rs index 68cc5c5..dc3a18c 100644 --- a/src/board.rs +++ b/src/board.rs @@ -1,10 +1,9 @@ use std::f32::consts::PI; -// use std::time::Instant; use bevy::{ prelude::*, sprite::MaterialMesh2dBundle, - utils::{HashMap, HashSet}, + utils::{HashMap, HashSet, Instant}, }; use rand::Rng; use serde::{Deserialize, Serialize}; @@ -759,9 +758,9 @@ pub fn boardfield_update( if bfr.lighting { // Rebuild lighting field since it has changed // info!("Lighting rebuild"); - // let build_start_time = Instant::now(); + let build_start_time = Instant::now(); let cbp = CachedBoardPos::new(); - // info!("CBP time {:?}", build_start_time.elapsed()); + bf.exposure_lux = 1.0; bf.light_field.clear(); // Dividing by 4 so later we don't get an overflow if there's no map. @@ -914,7 +913,7 @@ pub fn boardfield_update( bf.exposure_lux = (avg_lux + 2.0) / 2.0; info!( "Lighting rebuild - complete: {:?}", - 0 //build_start_time.elapsed() + build_start_time.elapsed() ); } }