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Use a memory signature to find base address #6

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ShadiestGoat opened this issue Aug 23, 2021 · 3 comments
Open

Use a memory signature to find base address #6

ShadiestGoat opened this issue Aug 23, 2021 · 3 comments

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@ShadiestGoat
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Heya, I'm making an autosplitter for Hollow Knight, after learning a bunch more about the way that it works, as well as how other autosplitters work. Is there a way to use a signature, like 41FFD3E96300000048B8????????????????488B10488BCE488D6424009049BB to find a base address/game object with pyautosplit?

@christofsteel
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pyAutosplit follows a breakpoint based approach to find base addresses, because in my opinion this is a more reliable and deterministic method of finding those addresses. This means analyzing the executable beforehand, rather than analyzing the memory at runtime.
This does not mean, that I would oppose a signature scanning approach, it is just currently not implemented.

@ShadiestGoat
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Thank you!

@ShadiestGoat
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*opened in case of further pull requests

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