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New feature: Accept native parent window handle
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This is necessary for platforms to present the dialog properly, e.g. ensuring that the dialog never goes behind the parent window.
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btzy committed Jun 23, 2024
1 parent a08428d commit 35ae5d6
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Showing 14 changed files with 1,135 additions and 127 deletions.
100 changes: 98 additions & 2 deletions .github/workflows/cmake.yml
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Installing Dependencies
- name: Install Dependencies
run: sudo apt-get update && sudo apt-get install dos2unix
- name: Convert to Unix line endings
run: dos2unix */*
Expand Down Expand Up @@ -72,7 +72,7 @@ jobs:
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Installing Dependencies
- name: Install Dependencies
run: sudo apt-get update && sudo apt-get install ${{ matrix.portal.dep }}
- name: Configure
run: mkdir build && mkdir install && cd build && cmake -DCMAKE_INSTALL_PREFIX="../install" -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=${{ matrix.compiler.c }} -DCMAKE_CXX_COMPILER=${{ matrix.compiler.cpp }} -DCMAKE_CXX_STANDARD=${{ matrix.cppstd }} -DCMAKE_C_FLAGS="-Wall -Wextra -Werror -pedantic" -DCMAKE_CXX_FLAGS="-Wall -Wextra -Werror -pedantic" -DNFD_PORTAL=${{ matrix.portal.flag }} -DNFD_APPEND_EXTENSION=${{ matrix.autoappend.flag }} -DBUILD_SHARED_LIBS=${{ matrix.shared_lib.flag }} -DNFD_BUILD_TESTS=ON ..
Expand Down Expand Up @@ -189,3 +189,99 @@ jobs:
path: |
build/src/*
build/test/*
build-ubuntu-sdl2:

name: Ubuntu latest - GCC, ${{ matrix.portal.name }}, Static, SDL2
runs-on: ubuntu-latest

strategy:
matrix:
portal: [ {flag: OFF, dep: libgtk-3-dev, name: GTK}, {flag: ON, dep: libdbus-1-dev, name: Portal} ] # The NFD_PORTAL setting defaults to OFF (i.e. uses GTK)

steps:
- name: Checkout
uses: actions/checkout@v2
- name: Install Dependencies
run: sudo apt-get update && sudo apt-get install ${{ matrix.portal.dep }} libsdl2-dev libsdl2-ttf-dev
- name: Configure
run: mkdir build && mkdir install && cd build && cmake -DCMAKE_INSTALL_PREFIX="../install" -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_FLAGS="-Wall -Wextra -Werror -pedantic" -DCMAKE_CXX_FLAGS="-Wall -Wextra -Werror -pedantic" -DNFD_PORTAL=${{ matrix.portal.flag }} -DNFD_APPEND_EXTENSION=OFF -DNFD_BUILD_TESTS=OFF -DNFD_BUILD_SDL2_TESTS=ON ..
- name: Build
run: cmake --build build --target install
- name: Upload test binaries
uses: actions/upload-artifact@v2
with:
name: Ubuntu latest - GCC, ${{ matrix.portal.name }}, Static, SDL2
path: |
build/src/*
build/test/*
build-macos-sdl2:

name: MacOS latest - Clang, Static, SDL2
runs-on: macos-latest

steps:
- name: Checkout
uses: actions/checkout@v2
- name: Install Dependencies
run: brew install sdl2 sdl2_ttf
- name: Configure
run: mkdir build && mkdir install && cd build && cmake -DCMAKE_INSTALL_PREFIX="../install" -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_FLAGS="-Wall -Wextra -Werror -pedantic" -DCMAKE_CXX_FLAGS="-Wall -Wextra -Werror -pedantic" -DNFD_BUILD_TESTS=OFF -DNFD_BUILD_SDL2_TESTS=ON ..
- name: Build
run: cmake --build build --target install
- name: Upload test binaries
uses: actions/upload-artifact@v2
with:
name: MacOS latest - Clang, Static, SDL2
path: |
build/src/*
build/test/*
build-windows-sdl2:

name: Windows latest - MSVC, Static, SDL2
runs-on: windows-latest

steps:
- name: Checkout
uses: actions/checkout@v2
- name: Install pkgconfiglite
run: choco install pkgconfiglite
- name: Install Dependencies
run: vcpkg integrate install && vcpkg install sdl2 sdl2-ttf --triplet=x64-windows-release
- name: Configure
run: mkdir build && mkdir install && cd build && cmake -DCMAKE_INSTALL_PREFIX="../install" -DCMAKE_TOOLCHAIN_FILE="C:/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_TARGET_TRIPLET="x64-windows-release" -DNFD_BUILD_TESTS=OFF -DNFD_BUILD_SDL2_TESTS=ON ..
- name: Build
run: cmake --build build --target install --config Release
- name: Upload test binaries
uses: actions/upload-artifact@v2
with:
name: Windows latest - MSVC, Static, SDL2
path: |
build/src/Release/*
build/test/Release/*
build-windows-glfw3:

name: Windows latest - MSVC, Static, GLFW3
runs-on: windows-latest

steps:
- name: Checkout
uses: actions/checkout@v2
- name: Install Dependencies
run: vcpkg integrate install && vcpkg install glfw3 --triplet=x64-windows-release
- name: Install Dear ImGui
run: cd .. && git clone https://github.com/ocornut/imgui.git
- name: Configure
run: mkdir build && mkdir install && cd build && cmake -DCMAKE_INSTALL_PREFIX="../install" -DCMAKE_TOOLCHAIN_FILE="C:/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_TARGET_TRIPLET="x64-windows-release" -DNFD_BUILD_TESTS=OFF -DNFD_BUILD_GLFW3_TESTS=ON ..
- name: Build
run: cmake --build build --target install --config Release
- name: Upload test binaries
uses: actions/upload-artifact@v2
with:
name: Windows latest - MSVC, Static, GLFW3
path: |
build/src/Release/*
build/test/Release/*
3 changes: 2 additions & 1 deletion CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@ endif ()

option(BUILD_SHARED_LIBS "Build a shared library instead of static" OFF)
option(NFD_BUILD_TESTS "Build tests for nfd" ${nfd_ROOT_PROJECT})
option(NFD_BUILD_SDL2_TESTS "Build SDL2 tests for nfd" OFF)
option(NFD_INSTALL "Generate install target for nfd" ${nfd_ROOT_PROJECT})

set(nfd_PLATFORM Undefined)
Expand Down Expand Up @@ -48,6 +49,6 @@ endif()

add_subdirectory(src)

if(${NFD_BUILD_TESTS})
if(${NFD_BUILD_TESTS} OR ${NFD_BUILD_SDL2_TESTS})
add_subdirectory(test)
endif()
4 changes: 3 additions & 1 deletion src/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,9 @@ set(TARGET_NAME nfd)

set(PUBLIC_HEADER_FILES
include/nfd.h
include/nfd.hpp)
include/nfd.hpp
include/nfd_sdl2.h
include/nfd_glfw3.h)

set(SOURCE_FILES ${PUBLIC_HEADER_FILES})

Expand Down
24 changes: 24 additions & 0 deletions src/include/nfd.h
Original file line number Diff line number Diff line change
Expand Up @@ -96,19 +96,39 @@ typedef struct {
typedef nfdu8filteritem_t nfdnfilteritem_t;
#endif // _WIN32

// The native window handle type.
enum {
NFD_WINDOW_HANDLE_TYPE_UNSET = 0,
// Windows: handle is HWND (the Windows API typedefs this to void*)
NFD_WINDOW_HANDLE_TYPE_WINDOWS = 1,
// Cocoa: handle is NSWindow*
NFD_WINDOW_HANDLE_TYPE_COCOA = 2,
// X11: handle is Window
NFD_WINDOW_HANDLE_TYPE_X11 = 3,
// Wayland support will be implemented separately in the future
};
// The native window handle. If using a platform abstraction framework (e.g. SDL2), this should be
// obtained using the corresponding NFD glue header (e.g. nfd_sdl2.h).
typedef struct {
size_t type; // this is one of the values of the enum above
void* handle;
} nfdwindowhandle_t;

typedef size_t nfdversion_t;

typedef struct {
const nfdu8filteritem_t* filterList;
nfdfiltersize_t filterCount;
const nfdu8char_t* defaultPath;
nfdwindowhandle_t parentWindow;
} nfdopendialogu8args_t;

#ifdef _WIN32
typedef struct {
const nfdnfilteritem_t* filterList;
nfdfiltersize_t filterCount;
const nfdnchar_t* defaultPath;
nfdwindowhandle_t parentWindow;
} nfdopendialognargs_t;
#else
typedef nfdopendialogu8args_t nfdopendialognargs_t;
Expand All @@ -119,6 +139,7 @@ typedef struct {
nfdfiltersize_t filterCount;
const nfdu8char_t* defaultPath;
const nfdu8char_t* defaultName;
nfdwindowhandle_t parentWindow;
} nfdsavedialogu8args_t;

#ifdef _WIN32
Expand All @@ -127,18 +148,21 @@ typedef struct {
nfdfiltersize_t filterCount;
const nfdnchar_t* defaultPath;
const nfdnchar_t* defaultName;
nfdwindowhandle_t parentWindow;
} nfdsavedialognargs_t;
#else
typedef nfdsavedialogu8args_t nfdsavedialognargs_t;
#endif // _WIN32

typedef struct {
const nfdu8char_t* defaultPath;
nfdwindowhandle_t parentWindow;
} nfdpickfolderu8args_t;

#ifdef _WIN32
typedef struct {
const nfdnchar_t* defaultPath;
nfdwindowhandle_t parentWindow;
} nfdpickfoldernargs_t;
#else
typedef nfdpickfolderu8args_t nfdpickfoldernargs_t;
Expand Down
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