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Releases: bl-sdk/PythonSDK

v0.4.3

22 Apr 03:20
acfea47
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v0.4.3 Pre-release
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This is a beta build

Do not ask for support in Discord servers

DM me on Discord: Abahbob#6804

Mod Menu Beta

20 Apr 12:08
759636f
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Mod Menu Beta Pre-release
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I've recreated the SDK for 1.8.5, as well as re-written some functions for hook support. This should ensure that the mod menu loads properly for all people, as well as removing some various instabilities that were caused by invalid struct definitions.

Constructing Object Beta

08 Apr 04:03
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Known bugs: Using a constructed object crashes for me every time. There might be some cases where it works, so I am still releasing this for if anyone wants to play around with it.

Example:

tree = bl2sdk.UObject.FindObjectsContaining("PlayerSkillTree ")[-1]
branch = tree.Branches[1]
definition = branch.Definition
obj = bl2sdk.ConstructObject(Class=definition.Class, InOuter=definition.Outer, SetFlags=1, Template=definition)

v0.3.1

05 Apr 09:49
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v0.3.1 Pre-release
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All objects are enabled in this build, and I've re-enabled automatic downcasting for all objects that have UObject as a base.

v0.3.0

05 Apr 04:15
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v0.3.0 Pre-release
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Early release, should be entirely functional. Not calling it v1 as there are still some missing features.