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server.cpp
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server.cpp
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//
// Benjy Berkowicz - 336182589
// Advanced Programming 2016-2017 Bar Ilan
//
#include <cstdlib>
#include <string.h>
#include "Point.h"
#include "GridMap.h"
#include "GameControl.h"
using namespace std;
int main(int argc, char* argv[]) {
string lineInput;
int getChoice;
bool leaveLoop = false;
char dummy;
GameControl * gc = new GameControl();
gc->getGeneralInput();
getline(cin, lineInput);
getChoice = atoi(lineInput.c_str());
while (!leaveLoop) {
if (getChoice < 6) {
getline(cin, lineInput);
}
switch (getChoice) {
case 1:
gc->addDriver(lineInput, argv);
break;
case 2:
gc->addRide(lineInput);
break;
case 3:
gc->addTaxi(lineInput);
break;
case 4:
gc->printTaxiLocation(lineInput);
break;
case 7:
gc->closingOperations();
leaveLoop = true;
case 9:
gc->moveOneStep();
break;
default:
break;
}
if (!leaveLoop) {
getline(cin, lineInput);
getChoice = atoi(lineInput.c_str());
}
}
delete gc;
return 0;
}