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This repository has been archived by the owner on Apr 24, 2024. It is now read-only.

[3.10.0] Project refactoring and bugfixes.

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@awumii awumii released this 06 Mar 12:33
· 595 commits to master since this release

Changelog:

  • This update brings primarily core code changes. Created EpicGuardAPI - using it, you can currently access our GeoAPI instance and exact server's TPS.
  • Added option to enable GeoIP cities ("enable-cities: true" in countries section), player's city will be displayed on /guard player or in GUI. By default, this option is disabled so the database won't be downloaded. If the city is not found or the database is disabled, it will display "Unknown?"
  • Fully rewritten our GeoAPI. Databases won't be downloaded if countries or cities section is disabled in the configuration.
  • Deleted channel/brand-related things from code (they were using values from config, but these values were never loaded).
  • Improved look of the notification action bar.
  • Fixed spaces on some commands.
  • All queries to external sites, are now using 'User-Agent' property.
  • Created Javadoc: https://polskistevek.github.io/EpicGuard/
  • Lite version has been discontinued (it wouldn't use the cache, so performance will be worse. You don't need EssentialsGeoIP if you are using EpicGuard).