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nearfig_mod_1.ts
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nearfig_mod_1.ts
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#nearfig
:settxt
mergeText GAMENAME "-fig_grid" $filename
mergeText $filename ".txt" $filename
:vars
setVar $count 0
setVar $script "(nearfig)"
setVar $scriptname "$playerName's nearfig"
setVar $version "0.1a"
lowerCase $script
lowerCase $scriptname
lowerCase $version
setVar $command "f"
setVar $breadth_mode "reverse"
setVar $range SECTORS
setArray $voided SECTORS
#setVar $voidcount 0
setVar $voidclear 0
:readmsg
echo ansi_12 "*reading list...*"
:readlist
add $count 1
read $filename $sector $count
if ($sector <> "EOF")
setVar $figArray[$sector] 1
goto :Readlist
else
goto :choice
end
:choice
echo ansi_15 "*send over ss? (Y/N)*"
getConsoleInput $choice SINGLEKEY
if ($choice = "y")
setVar $ss "Yes"
elseif ($choice = "n")
setVar $ss "No"
end
:main
killalltriggers
echo ansi_15 "*To activate, press >*"
setTextOutTrigger goto :input ">"
setTextLineTrigger change_db :change_array "Deployed Fighters"
pause
:change_array
killalltriggers
getWord CURRENTLINE $test_change 1
if ($test_change <> "Deployed")
goto :main
end
:get_sector_number
getWord CURRENTLINE $dead_sector 5
stripText $dead_sector ":"
:change_sector_array
setVar $figArray[$dead_sector] 0
goto :main
:input
killalltriggers
echo ansi_14 "*Enter desired Sector (commands : v, uv, va, de, p, fp)*"
getConsoleInput $input
isNumber $test $input
if ($test = 1)
goto :isnum
else
goto :readcomm
end
:readcomm
getWord $input $request 1
if ($request = "v")
# add $voidcount 1
getWord $input $sector 2
setVar $voided[$sector] 1
elseif ($request = "uv")
# subtract $voidcount 1
getWord $input $sector 2
setVar $voided[$sector] 0
elseif ($request = "va")
setVar $voidclear 1
while ($voidclear <= SECTORS)
setVar $voided[$voidclear] 0
add $voidclear 1
end
elseif ($request = "de")
getWord $input $sector 2
setVar $command "de"
setVar $source $sector
goSub :breadth_search
goto :echo
elseif ($request = "fde")
getWord $input $sector 2
setVar $command "fde"
setVar $sorce $sector
goSub :breadth_search
goto :echo
elseif ($request = "p")
getWord $input $type 3
if ($type = "bbs")
setVar $class 1
elseif ($type = "bsb")
setVar $class 2
elseif ($type = "sbb")
setVar $class 3
elseif ($type = "ssb")
setVar $class 4
elseif ($type = "sbs")
setVar $class 5
elseif ($type = "bss")
setVar $class 6
elseif ($type = "sss")
setVar $class 7
elseif ($type = "bbb")
setVar $class 8
else
echo ansi_12 "*port type not recognized*"
goto :main
end
setVar $command "p"
getWord $input $sector 2
setVar $source $sector
goSub :breadth_search
goto :echo
elseif ($request = "fp")
getWord $input $type 3
if ($type = "bbs")
setVar $class 1
elseif ($type = "bsb")
setVar $class 2
elseif ($type = "sbb")
setVar $class 3
elseif ($type = "ssb")
setVar $class 4
elseif ($type = "sbs")
setVar $class 5
elseif ($type = "bss")
setVar $class 6
elseif ($type = "sss")
setVar $class 7
elseif ($type = "bbb")
setVar $class 8
else
echo ansi_12 "*port type not recognized*"
goto :main
end
setVar $command "fp"
getWord $input $sector 2
setVar $source $sector
goSub :breadth_search
goto :echo
else
echo ansi_15 "*command not recognized*"
end
goto :main
:isnum
setVar $sector $input
if ($sector > $range)
echo "*out of range*"
goto :main
end
setVar $source $sector
setVar $command "f"
goSub :breadth_search
:echo
echo ansi_12 $return_data
if ($ss = "Yes")
send "'" $script " " $source $return_data "*"
end
goto :main
#------ SUBROUTINES--------
# ----- SUB :breadth_search -----
:breadth_search
# (var $source should be passed from main)
# (var $breadth_mode should be passed from main)
# (var $command should be passed from main)
setVar $database[1] $source
setVar $array_size 1
setVar $array_pos 0
setVar $num_sectors SECTORS
setArray $checked $num_sectors
setVar $checked[$source] 1
setArray $path $num_sectors
setVar $path[$source] ""
setArray $distance $num_sectors
setVar $distance[$source] 0
:SectorLoop
add $array_pos 1
if ($array_pos > $array_size)
setVar $return_data "Array Pos exceeds Array Size - ABNORMAL EXIT FROM SUBROUTINE"
return
end
setVar $current_sector $database[$array_pos]
setVar $warpnum 0
:checkwarps
add $warpnum 1
if ($breadth_mode = "reverse")
setVar $target SECTOR.WARPSIN[$current_sector][$warpnum]
else
setVar $target SECTOR.WARPS[$current_sector][$warpnum]
end
if ($checked[$target] = 0)
setVar $checked[$target] 1
add $array_size 1
setVar $database[$array_size] $target
if ($breadth_mode = "reverse")
setVar $path[$target] $target & " " & $path[$current_sector]
else
setVar $path[$target] $target & " " & $path[$current_sector]
end
setVar $distance[$target] $distance[$current_sector]
add $distance[$target] 1
if ($distance[$target] > 20)
setVar $return_data "Distance over 20 hops, halting request"
return
end
if ($command = "f")
if ($figArray[$target] <> 0)
if ($voided[$target] <> 1)
setVar $return_data " : " & $target & " - " & $distance[$target] & " hop(s) - [ " & $path[$target] & " " & $source & " ] "
return
end
end
elseif ($command = "de")
if (SECTOR.WARPCOUNT[$target] = 1)
if ($voided[$target] <> 1)
setVar $return_data " : " & $target & " (DE) - " & $distance[$target] & " hop(s) - [ " & $path[$target] & " " & $source & " ] "
return
end
end
elseif ($command = "fde")
if ($figArray[$target] = 1) AND (SECTOR.WARPCOUNT[$target] = 1)
if ($voided[$target] <> 1)
setVar $return_data " : " & $target & " (DE) - " & $distance[$target] & " hop(s) - [ " & $path[$target] & " " & $source & " ] "
return
end
end
elseif ($command = "p")
# if ($figArray[$target] <> 0)
if (PORT.CLASS[$target] = $class)
if ($voided[$target] <> 1)
setVar $return_data " : " & $target & " (" & $type & ") - " & $distance[$target] & " hop(s) - [ " & $path[$target] & " " & $source & " ] "
return
end
end
elseif ($command = "fp")
if ($figArray[$target] <> 0)
if (PORT.CLASS[$target] = $class)
if ($voided[$target] <> 1)
setVar $return_data " : " & $target & " (" & $type & ") - " & $distance[$target] & " hop(s) - [ " & $path[$target] & " " & $source & " ] "
return
end
end
end
else
setVar $return_data "Unknown function"
return
end
end
if ($array_size = $num_sectors)
setVar $return_data "None Found"
return
end
if ($breadth_mode = "reverse")
if ($warpnum < SECTOR.WARPINCOUNT[$current_sector])
goto :checkwarps
end
else
if ($warpnum < SECTOR.WARPCOUNT[$current_sector])
goto :checkwarps
end
end
goto :SectorLoop