- Remove comments from GLSL strings for reduced bundle size.
- Update web documentation.
- Add prettier config for more standardize code format.
- Add new
images
prop. Enables applications to passimage
objects (i.e.ImageData
orImageBitmap
) without touching thegl
context. Previously the application had to passTexture2D
objects to theRasterLayer
/RasterMeshLayer
.
- Add
imageRgba
module where the input is a 3 or 4 band image.
- Relax peerDependency version requirements
- Update
RasterLayer
for use with deck.gl 8.2 (sinceBitmapLayer
changes to use a mesh to supportGlobeView
)
- Remove
PanBandsBitmapLayer
and include pansharpening into theBandsBitmapLayer
. - Support normalized difference and other simple non-RGB band combinations
- Apply colormaps onto normalized difference
- Initial release