A patch file is a JSON file with .patch
as the extension which tells the Mod Loader which files to... well patch...?
{
"type": "I", // I = Insert (Add), U = Update (Replace), D = Delete (only if needed!)
"value_type": "S", // S = string, N = number, B = bool, 0 = null
"path": "path/to/jsonfile", // path to json/xml file
"property":"somejson/property/array/[0]/", // the property path you take
"value": "some value to patch in" // the value to patch in
}
Let's say we have this very creative JSON file:
{
"balls": [
0,
1,
3
]
}
You see that the property balls
is having a wrong order of numbers (you know, 3 doesn't come after 1). We can fix that by patching so we create this patch file:
{
"type": "U", // we're updating a value
"value_type": "N", // the value we set is a number
"path": "path/to/that/json/file", // the path to the json file
"property": "balls/[2]", // we want to patch the array "balls" at index 2 (arrays start at 0, not 1)
"value": 2 // the fix
}
Now we can apply the patch and the 3
in that JSON object is now 2