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Property
From the list above, these attributes are going to be required for a sprite shader:
vec3 pos;
vec4 tint;
vec2 texcoord1;
vec2 texcoord2;
float texture_fade;
float texture_opacity;
The text was updated successfully, but these errors were encountered:
Possseidon
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Implement SpriteSystem.
Property
class in dang-utils or similar.Shader Layout
Shader Attributes
From the list above, these attributes are going to be required for a sprite shader:
vec3 pos;
vec4 tint;
vec2 texcoord1;
vec2 texcoord2;
float texture_fade;
float texture_opacity;
The text was updated successfully, but these errors were encountered: