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__init__.py
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__init__.py
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import bpy
bl_info = {
"name": "alchemy",
"author": "Aurorah Harmony",
"description": "",
"blender": (3, 4, 0),
"version": (0, 0, 1),
"location": "",
"warning": "",
"category": "3D View",
}
# class SimpleEditor(bpy.types.Panel):
# """A simple custom editor panel"""
# bl_label = "Simple Editor"
# bl_idname = "VIEW3D_PT_simple_editor"
# bl_space_type = "VIEW_3D"
# bl_region_type = "UI"
# bl_category = "Custom"
# def draw(self, context):
# layout = self.layout
# layout.label(text="Welcome to the Simple Editor!")
# def register():
# bpy.utils.register_class(SimpleEditor)
# def unregister():
# bpy.utils.unregister_class(SimpleEditor)
# This allows you to run the script directly from Blender's Text editor
# to test the add-on without having to install it.
if __name__ == "__main__":
register()