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Unfixed injuries are invisible to bodyscanners after cloning #24697

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TORE01 opened this issue Mar 19, 2024 · 1 comment
Closed
1 task done

Unfixed injuries are invisible to bodyscanners after cloning #24697

TORE01 opened this issue Mar 19, 2024 · 1 comment
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Bug This is a bug in our game code

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@TORE01
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TORE01 commented Mar 19, 2024

Exploit Reports

  • I confirm this issue is not an exploit. (Required)

BYOND Version

515.1633

Issue Description

A patient was cloned twice with minor injuries. They had fractures on one arm and leg. These fractures were only visible on the advanced health analyzer but not on the bodyscanner.

What did you expect to happen?

It should be visible on both? If I didnt use a health analyzer I wouldn't have seen the injuries at all. I was aware of them regardless seeing as I cloned them in the first place but they were completely invisible to the bodyscanner.

What happened instead?

Bodyscanner showed them as 100% healthy despite having two fractures.

Why is this bad/What are the consequences?

Bodyscanner should show all injuries.

Steps to reproduce the issue.

I'm not sure if this is because they were cloned twice or if they were just unlucky (or lucky depending on how you see it).

  1. Clone a person with injuries and leave them without fixing anything only for them to die again.
  2. Let them lie there until revive timer runs out.
  3. Walk into cloning again and realize that you completely forgot about them. Panic.
  4. Shamefully clone them again.
  5. Scratch your head while reading the body scanner result.

When did the problem start happening?

It's a cloning PR issue. I have never seen anything like this before.

Extra information

Have a nice day.

Relevant log output/runtime error

No response

@Henri215 Henri215 added the Bug This is a bug in our game code label Mar 20, 2024
@Burzah
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Burzah commented Sep 18, 2024

Fixed as of #26106

@Burzah Burzah closed this as completed Sep 18, 2024
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