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4_Texture Flags Table

VincentNL edited this page Nov 22, 2021 · 1 revision

Texture flags are used to determine how to draw and repeat a specified texture, vertically and horizontally.

Please note: H-Stretch holds last pixel row to the right and extends it indefinitely

Value H-Repeat H-Stretch H-Flip V-Repeat V-Flip
00 X X
01 X X
02 X X
03 X X
04 X X
05 X X
06 X X
07 X X
08 X X
09 X X
0A X X
0B X X
0C X X
0D X X
0E X X
0F X X
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