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myscript.js
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myscript.js
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var boardPattern = [];
var counter = 0;
var selectionIsEnabled = false;
var gameIsPaused = false;
var selectedRow = null;
var selectedCol = null;
var selectedButton = null;
var selectedField = null;
var timer;
var newGameButton = document.querySelector(".newGame");
var currentTime = document.querySelector(".current_time");
var keypadButtons = document.querySelectorAll(".keypad-button");
var sudokuFields = document.querySelectorAll('.sudoku-board__field');
var sudokuSquares;
window.onload = function () {
newGameButton.addEventListener("click", startGame);
};
function updateTime() {
if (!gameIsPaused) {
counter += 1;
var hours = Math.floor(counter / 3600);
var minutes = Math.floor((counter - hours * 3600) / 60);
var seconds = counter - (hours * 3600 + minutes * 60);
if (hours < 10)
hours = "0" + hours;
if (minutes < 10)
minutes = "0" + minutes;
if (seconds < 10)
seconds = "0" + seconds;
currentTime.textContent = hours + ":" + minutes + ":" + seconds;
}
}
function startGame() {
var difficulties = document.querySelectorAll(".difficulty-option");
difficulties.forEach(function (difficulty) {
if (difficulty.checked === true) {
fetchBoard(difficulty.id);
}
});
keypadButtons.forEach(function (keypadButton) {
keypadButton.addEventListener("click", activateKeypadButton);
});
sudokuFields.forEach(function (sudokuField) {
sudokuField.addEventListener("click", activateBoardField);
});
}
function endGame() {
selectionIsEnabled = false;
clearInterval(timer);
validateSolution();
}
// Fetching data
function fetchBoard(selectedDifficulty) {
fetch("https://sugoku.herokuapp.com/board?difficulty=" + selectedDifficulty)
.then(function (response) {
return response.json();
}).then(function (response) {
boardPattern = response.board;
setBoard(boardPattern);
selectionIsEnabled = true;
timer = setInterval(updateTime, 1000);
});
}
function validateSolution() {
var boardSolution = { board: [] };
for (var i = 0; i < 9; i++) {
var row = document.querySelectorAll("sudoku-board__field-row-" + i);
var rowContent = [];
for (var i_1 = 0; i_1 < 9; i_1++) {
rowContent.push(Number(row[i_1].textContent));
}
boardSolution.board.push(rowContent);
}
var encodeBoard = function (board) { return board.reduce(function (result, row, i) { return result + ("%5B" + encodeURIComponent(row) + "%5D" + (i === board.length - 1 ? '' : '%2C')); }, ''); };
var encodeParams = function (params) {
return Object.keys(params)
.map(function (key) { return key + '=' + ("%5B" + encodeBoard(params[key]) + "%5D"); })
.join('&');
};
fetch('https://sugoku.herokuapp.com/validate', {
method: 'POST',
body: encodeParams(boardSolution),
headers: { 'Content-Type': 'application/x-www-form-urlencoded' }
})
.then(function (response) { return response.json(); })
.then(function (response) { return console.log(response); })["catch"](console.warn);
}
function setBoard(boardPattern) {
// Clear previous board
clearPrevious();
for (var rowCount = 0; rowCount < 9; rowCount++) {
var sudokuBoardRow = document.querySelectorAll(".sudoku-board__field-row-" + (rowCount + 1));
var row = boardPattern[rowCount].toString().split(",");
for (var fieldCount = 0; fieldCount < 9; fieldCount++) {
if (row[fieldCount] !== '0') {
sudokuBoardRow[fieldCount].textContent = row[fieldCount];
sudokuBoardRow[fieldCount].classList.add('sudoku-board__field--locked');
}
else {
sudokuBoardRow[fieldCount].classList.add('sudoku-board__field--unlocked');
}
}
}
}
function clearPrevious() {
sudokuFields.forEach(function (sudokuField) {
sudokuField.textContent = "";
sudokuField.classList.remove("sudoku-board__field--locked");
sudokuField.classList.remove("sudoku-board__field--unlocked");
});
// Restart Timer
counter = 0;
currentTime.textContent = "00:00:00";
clearInterval(timer);
// Deselect all the numbers under numbers keypad
keypadButtons.forEach(function (keypadButton) {
keypadButton.classList.remove("keypad-button--selected");
});
}
function activateKeypadButton(e) {
// Save the clicked keypad button element in a variable
var selecetedKeypadButton = e.target;
// Checking if the selection is disabled
if (selectionIsEnabled) {
// Checking if the clicked button already contains the selected class
if (selecetedKeypadButton.classList.contains("keypad-button--selected")) {
// If yes, then remove the selected class
selecetedKeypadButton.classList.remove("keypad-button--selected");
// And reset selectedNumber to null
selectedButton = null;
}
// If the clicked button doesn't contain the selected class
else {
// Loop through all keypad buttons and remove the selected class
keypadButtons.forEach(function (keypadButton) {
keypadButton.classList.remove("keypad-button--selected");
});
// After that, add the selected class to the clicked button
selecetedKeypadButton.classList.add("keypad-button--selected");
// Update the selectedNumber variable with the value of the clicked button
selectedButton = selecetedKeypadButton;
// Check if the board should be updated
updateBoard();
}
}
}
function activateBoardField(e) {
// Save the clicked board field element in a variable
var selecetedBoardField = e.target;
var selecetedBoardFieldRowName = document.querySelectorAll("." + selecetedBoardField.classList[1]);
var selecetedBoardFieldColName = document.querySelectorAll("." + selecetedBoardField.classList[2]);
// Checking if the selection is disabled
if (selectionIsEnabled && selecetedBoardField.classList.contains("sudoku-board__field--unlocked")) {
if (selecetedBoardField.classList.contains("sudoku-board__field--selected")) {
selecetedBoardField.classList.remove("sudoku-board__field--selected");
for (var i = 0; i < 9; i++) {
selecetedBoardFieldRowName[i].classList.remove('sudoku-board__field-row--selected');
selecetedBoardFieldColName[i].classList.remove('sudoku-board__field-col--selected');
}
selectedField = null;
}
else {
sudokuFields.forEach(function (sudokuField) {
sudokuField.classList.remove("sudoku-board__field--selected");
sudokuField.classList.remove("sudoku-board__field-row--selected");
sudokuField.classList.remove("sudoku-board__field-col--selected");
});
selecetedBoardField.classList.add("sudoku-board__field--selected");
selectedField = selecetedBoardField;
for (var i = 0; i < 9; i++) {
selecetedBoardFieldRowName[i].classList.add('sudoku-board__field-row--selected');
selecetedBoardFieldColName[i].classList.add('sudoku-board__field-col--selected');
}
selectedRow = selecetedBoardFieldRowName;
selectedCol = selecetedBoardFieldColName;
// Check if the board should be updated
updateBoard();
}
}
}
// A function that checks if the board needs to be updated
function updateBoard() {
// If neither of these variables is null
if (selectedField && selectedButton) {
// If the condition is met
selectedField.textContent = selectedButton.textContent;
// Remove the selected class from both elements
selectedField.classList.remove("sudoku-board__field--selected");
selectedButton.classList.remove("keypad-button--selected");
if (selectedRow != null && selectedCol != null) {
for (var i = 0; i < 9; i++) {
selectedRow[i].classList.remove('sudoku-board__field-row--selected');
selectedCol[i].classList.remove('sudoku-board__field-col--selected');
}
}
// And reset the variables
selectedButton = null;
selectedField = null;
checkBoardStatus();
}
}
function checkBoardStatus() {
var currentBoardStatus = "";
sudokuFields.forEach(function (sudokuField) {
if (sudokuField.textContent != "") {
currentBoardStatus += sudokuField.textContent;
}
else {
currentBoardStatus += "-";
}
});
if (!currentBoardStatus.includes("-")) {
endGame();
}
}
/* A function that draws the sudoku board
function drawSudokuBoard() {
// Select the sudoku board
let sudokuBoard: any = document.querySelector(".sudoku-board");
for (let box = 0; box < 9; box++) {
// Create a 3x3 sudoku square
let sudokuSquare = document.createElement('div');
// Add the square class to it for styling purposes
sudokuSquare.className = "sudoku-board__square";
// Create a field
for (let i = 0; i < 9; i++) {
let sudokuField = document.createElement('div');
if (((i + 1) % 2) == 1) {
sudokuField.className = 'sudoku-board__field';
}
else if (((i + 1) % 2) == 0) {
sudokuField.className = 'sudoku-board__field';
}
// Append the created field to the sudoku square
sudokuSquare.appendChild(sudokuField);
}
// Append the created sudoku square with fields to the sudoku board
sudokuBoard.appendChild(sudokuSquare);
}
sudokuFields = document.querySelectorAll('.sudoku-board__field');
sudokuSquares = document.querySelectorAll('.sudoku-board__square');
}
drawSudokuBoard();
*/