All notable changes to this project will be documented in this file.
- Moved into a real Unity project
- Unity Test added to detect if static variable resets upon entering play mode while the Domain Reload is off
- Moved onto using [InitializeOnEnterPlayMode] in UnityEditor only
- Only execute if Domain Reload is OFF
- Limitation of missing using directives was removed
- This CHANGELOG
- [NoDomainReloadSupport] added to exclude classes
- Namespace black list added
- Initial release with existing code