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Source_Main (FRIDG).txt
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Source_Main (FRIDG).txt
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[i]FRIDGE
[i]"000000000000000000033333333333000003BBBBBBBBB3000003BBBBBBBBB3000003FFBBBBBBB3000003BBBBBBBBB3000003EEEEEEEEE3000003BBBBBBBBB3000003FFBBBBBBB3000003BBBBBBBBB3000003BBBBBBBBB3000003BBBBBBBBB3000003BBBBBBBBB3000003BBBBBBBBB30000033333333333000000000000000000"
[i](C) 2018 OldNewTimer
[i]Please Note: This game is completely free to use. If you have paid for it, you have been swindled. Demand your money back immediately.
[i]Disclaimer: By playing this software you agree to take all responsibility for any damages, hardware and software, caused to your calculator.
[i]--------------------------------------
[i] Program Name: Falling Fridges
[i] Author: Lane "OldNewTimer" Nickson
[i] Build: Pre-Alpha
[i] Language: ICE 2.0
[i]--------------------------------------
[i]VARIABLES
[i]GETKEY- getkey Variable
[i]SCALE- Scaled Sprite Output
[i]SELECT- Selected Fridge
[i]BUFF- Velocity Buffer
[i]V- Velocity
[i]KEYO/KEYT - Detects left right
[i]X/Y- Fridge Coordinates
[i]O- Option
[i]C- FOR Variable
[i]A- PillowX
[i]B- PillowY
[i]Screen Size 320x240
[i]old=4*4 (ptr is SPRITE), DefineSprite(8,8->SCALE / det(82,SPRITE,SCALE / makes SCALE an 8*8 version of the old sprite
[i]Get Things Ready
AsmComp(FRIGRA
Begin
0->KEY->V->X->KEYO->KEYT->BUFF->Y->O->L1(1)->L2(1)->C->B
0->L1(1)->L2(1)->L1(2)->L2(2)->L1(3)->L2(3)
1->A->LOSE->POINTS
max(40,remainder(rand,280))->A
[i]Show Logo
SetTextTransparentColor(254
FillScreen(255)
ScaledSprite_NoClip(LOGO,20,70,40,40)
SetTextScale(2,2
PrintStringXY("OldNewTimer",120,100
For(LOG,255,1,0-1)
SetBrightness(LOG)
Pause 8
End
Pause 100
[i]Fridge Selection Screen
60->Y
SetDraw(1)
FillScreen(30
SetTextFGColor(255
SetTextBGColor(254
SetTextScale(3,3
PrintStringXY("FRIDGEFALL",45,10
SetTextScale(1,1
Blit(1)
1->O
While KEY!=9
getKey->KEY
If KEY=3
O+1->O
60->Y
If O=8
1->O
End
End
If KEY=2
O-1->O
60->Y
If O=0
7->O
End
End
If KEY=15
Goto STOP
End
Call OPT
While Y<=135 and O<=7
SetColor(30)
FillRectangle_NoClip(30,50,165,200)
ScaledSprite_NoClip(DISP,120,Y,7,7)
Y+3->Y
PrintStringXY("VER: Release 1.0",205,230
PrintStringXY("(C) 2018 OldNewTimer",85,35
PrintStringXY("Use Arrow Keys to Select Fridge",55,45
PrintStringXY("Press Enter to Start!",85,55
Blit(1)
End
End
Goto SCALE
Lbl OPT
If O=1
FA->DISP
End
If O=2
FB->DISP
End
If O=3
FC->DISP
End
If O=4
FD->DISP
End
If O=5
FE->DISP
End
If O=6
FF->DISP
End
If O=7
FG->DISP
End
Return
[i] Display Game Graphics
Lbl SCALE
[i]rescale sprite
DISP->SELECT
0->X+169->Y
270->X
DefineSprite(40,60)->SCALE
det(82,SELECT,SCALE
FillScreen(0)
While KEY!=15
getKey->KEY
getKey(2)->KEYO
getKey(3)->KEYT
If KEYT=1
min(X+V,280)->X
End
If KEYO=1
max(X-V,10)->X
End
BUFF+1->BUFF
If BUFF=10
min(10,V+1)->V
0->BUFF
End
If KEYO=0 and KEYT=0
1->V
End
SetDraw(1)
SetColor(0)
FillRectangle_NoClip(X-10,179,20,20)
ScaledSprite_NoClip(KITCH,0,0,8,8)
Sprite(SCALE,X,Y)
SetTextScale(1,1)
PrintStringXY("Points:",200,128
SetTextXY(250,128)
PrintUInt(POINTS,5)
Call GEN
Blit(1)
End
Goto STOP
[i]Generate Pillows
Lbl GEN
ScaledSprite_NoClip(PILLOWONE,A,B,4,4)
2+B->B
If B>=220
max(40,remainder(rand,280))->A
max(0,(POINTS-1))->POINTS
If POINTS<1
Call LOSE
Return
End
FillScreen(224)
SetTextScale(3,3)
PrintStringXY("OOF!",120,100
Blit(1)
Pause 400
0->B
End
If B>=153
If A>=(X-40) and A<=(X+50)
max(20,remainder(rand,280))->A
(POINTS+1)->POINTS
0->B
End
End
If POINTS>=10
1+B->B
End
If POINTS>=100
1+B->B
End
If POINTS>=1000
1+B->B
End
Return
Lbl LOSE
FillScreen(224)
SetTextScale(3,3)
PrintStringXY("GAME OVER",70,100
Blit(1)
Pause
15->KEY
Return
Lbl STOP
det(1)