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KevDaDev edited this page Oct 10, 2022 · 25 revisions

WARNING: The Wiki is currently outdated and needs updating

Welcome

Welcome to the documentation for VoxelSniper reimagined. VoxelSniper is a powerful long range terrain editing tool aimed at Terraformers, builders and others alike. It is designed to be flexible and powerful while still quick and easy to use.

Table of Contents

1 Getting started
2 Alright I've got it set up, now what?
    2.1 Guided Tutorials
    2.2 Quick Reference
3 Further Reading

2. Getting started

Setting up VoxelSniper Reimagined is easy.

1 . First you're going to want to download the latest build for your platform from the releases (https://github.com/KevinDaGame/VoxelSniper/tags).

For Spigot

2 . In the same directory as your server jar locate the plugins directory and place your newly downloaded VoxelSniper jar inside. If there is already a VoxelSniper jar in there, make sure to remove it! 3 . Now start your server as normal and you're good to go!


3. Alright I've got it set up, now what?

Now that you're all set up you're going to need to learn how to use the tool. To aid with this there are two paths that you can take. For people looking for a more guided path there are a series of tutorials that you can follow to guide you through all the basics. For the people who want to cut to the chase, maybe you're already familiar with a past version of VoxelSniper there is a simple Brush Documentation page with all the details in short notes.

Guided Tutorials

W.I.P


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