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Releases: KevinDaGame/VoxelSniper-Reimagined

Beta 2

08 Oct 12:05
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Beta 2 Pre-release
Pre-release

What's Changed

Full Changelog: 8.2.0-BETA-1...8.2.0-BETA-2

Version 8.2 BETA-1

28 Sep 11:11
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Version 8.2 BETA-1 Pre-release
Pre-release

We highly recommend taking a backup before trying this version
Please leave any questions, feedback and/or bugs in our discord!
https://discord.com/invite/YDjykYsAFF

What's Changed

  • Preparation for Forge support
  • Fixed various issues

Full Changelog: v8.1.3...8.2.0-BETA-1

Version 8.1.3

20 Sep 17:32
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Full Changelog: v8.1.2...v8.1.3

Version 8.1.2

19 Sep 18:21
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Full Changelog: v8.1.1...v8.1.2

Version 8.1.1

30 Aug 19:24
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Full Changelog: v8.1...v8.1.1

Version 8.1.0

10 Jun 08:33
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Full Changelog: v8...v8.1

Version 8.0.0

31 May 17:01
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Feedback
We are currently requesting feedback on whether to remove legacy numerical item id support. Because this system hasn't been supported by mojang for a few years now, it is getting harder to maintain. In addition the system doesn't contain any of the new items which leads to being forced to mix the systems anyways. Please leave your opinion at the link below, or in our discord!
#22

Discord
We have a discord server for support and questions!
https://discord.com/invite/YDjykYsAFF

what's changed

  • Voxelsniper now adheres to the new world height in 1.18. It will still work for versions newer then 1.16!
  • Fixed multiple bugs with brushes
  • Previously, shift rightclick with a voxel item would replace the voxel, this is now combined with set voxel on shift rightclick. Each item has a different use
    Full Changelog: v6.1.1...v8.0.0