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Refactor DefaultNamespace.DefaultClass::defaultBlockRendererImplementation(VertexArray, Chunk*, BlockTexCoord, Vec3i) #117

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DWVoid opened this issue Mar 26, 2018 · 1 comment
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@DWVoid
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DWVoid commented Mar 26, 2018

I've selected DefaultNamespace.DefaultClass::defaultBlockRendererImplementation(VertexArray, Chunk, BlockTexCoord, Vec3i)* for refactoring, which is a unit of 91 lines of code and 12 branch points. Addressing this will make our codebase more maintainable and improve Better Code Hub's Write Simple Units of Code guideline rating! 👍

Here's the gist of this guideline:

  • Definition 📖
    Limit the number of branch points (if, for, while, etc.) per unit to 4.
  • Why
    Keeping the number of branch points low makes units easier to modify and test.
  • How 🔧
    Split complex units with a high number of branch points into smaller and simpler ones.

You can find more info about this guideline in Building Maintainable Software. 📖


ℹ️ To know how many other refactoring candidates need addressing to get a guideline compliant, select some by clicking on the 🔲 next to them. The risk profile below the candidates signals (✅) when it's enough! 🏁


Good luck and happy coding! :shipit: ✨ 💯

@RigoLigoRLC
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Have you progressed over the past years?

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