AOI on PV2 #524
georgebratu
started this conversation in
Feature Request
AOI on PV2
#524
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hi,
I want AOI (area of interest) on PV2 (client prediction ver 2). For example on game Dota2, there is FOW (fog of war). If an enemy hero is not visibile on the map, then me, as a player, I shouldn't receive updates (inputs and reconciliation) from server regarding that enemy state until it gets revealed on the map. The revealing process itself needs to start with a reconciliation. Reason are because I want to prevent players from cheating (they shouldn't receive information about where the other players are hiding) and also save bandwidth.
Beta Was this translation helpful? Give feedback.
All reactions