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Cube.java
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Cube.java
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package cg_assignment2;
public class Cube {
Polygon pl[];
double[][] world = new double[4][4];
public Cube(Polygon pl[], double[][] world) {
this.pl = pl;
this.world = world;
}
public Polygon[] getPolygons() {
return pl;
}
public void reset() {
pl = null;
Vertex a = new Vertex(-1, -1, 1, 1);
Vertex b = new Vertex(-1, -1, -1, 1);
Vertex c = new Vertex(1, -1, -1, 1);
Vertex d = new Vertex(1, -1, 1, 1);
Vertex aa = new Vertex(-1, 1, 1, 1);
Vertex bb = new Vertex(-1, 1, -1, 1);
Vertex cc = new Vertex(1, 1, -1, 1);
Vertex dd = new Vertex(1, 1, 1, 1);
Vertex[] front = {a, aa, dd, d};
Vertex[] top = {aa, bb, cc, dd};
Vertex[] back = {c, cc, bb, b};
Vertex[] bottom = {b, a, d, c};
Vertex[] left = {b, bb, aa, a};
Vertex[] right = {d, dd, cc, c};
Polygon ff = new Polygon(front);
Polygon tf = new Polygon(top);
Polygon baf = new Polygon(back);
Polygon bof = new Polygon(bottom);
Polygon lef = new Polygon(left);
Polygon rf = new Polygon(right);
Polygon[] faces = {ff, baf, tf, bof, lef, rf};
this.pl = faces;
}
public Cube() {
reset();
double[][] world = {{ 1, 0, 0, 0 }, { 0, 1, 0, 0 }, { 0, 0, 1, -5 }, { 0, 0, 0, 1 }};
this.world = world;
}
}